Frostline can play different music during the lobby, countdown, race, final lap, and results. That flexibility is useful, but it also means administrators need to manage tracks, timing, and fallback behavior across several distinct contexts.

One place to configure the race

The Advanced Music setup GUI brings those controls together. You can configure and preview NBS tracks and resource-pack tracks, assign them to race phases, and tune properties such as volume, pitch, and selection weight.

The goal is not to hide what Frostline is doing. It is to make a fairly deep system inspectable without requiring constant trips between a config file and a running server.

Strategies and fallbacks

Different servers want different behavior. Some want a fixed soundtrack; others want weighted selection. The GUI exposes those strategies and the fallback behavior when a preferred track cannot be used.

The full reference belongs in the Frostline wiki. Devlog posts like this stay focused on what changed and why.