Portfolio / Client work

Systems built
for real use.

Selected commissioned work: the problem, the engineering behind it, and what I delivered.

Client project · September 202601

Minasty

Farming, fertility, and resource-aware mining for Paper.

A commissioned Minecraft development project involving five Java/Paper plugins, configurable farming mechanics, persistent soil fertility, regional resource management, and supplementary mining rewards. Built with reusable APIs, PostgreSQL-backed state, administrative tooling, and documented integration testing.

Java 25 · Paper · PostgreSQL · GradleRead the case study ↗
Client project · 202602

SS2Integration

Custom progression systems for a modern Skyblock server.

A custom progression and farming system connecting island activity, crops, mobs, spawners, shops, and player-facing progression across an existing Skyblock stack.

Java 21 · Paper · SQLiteRead the case study ↗